About apps, the Internet, art, design, technology, and everything in between. I design products at Steamclock in Vancouver.
I just finished Episode 85 of The East Wing. I was most impressed by Wren Lanier’s thoughts about finding success:
I think people succeed because of their humility, willingness to help others, and ability to give back to the community. It’s servant leadership. If you’re wondering, “How do I advance my career?”, I think the way you advance your career is by helping people. Helping people is a better path to success than just trying to put yourself at the front of the crowd over, and over, and over again.
– Wren Lanier, The East Wing, Episode 85 – 48:05
With the crew at Steamclock Software, I work on information architecture, wireframing, front-end development (web only), and visual design for the 2013 Emily Carr Graduation Exhibition website and iPad app. For students, the site includes a submission form to walk through the process of submitting a project to the catalog. For curators, the site includes an admin panel to review submissions, approve projects to “go live”, or request revisions to a project so it can be resubmitted.
The Node.js back end was engineered by Angelina Fabbro, the front-end for the iPad app was engineered by Nigel Brooke, and the project was managed by Allen Pike. Artwork included in the app icon and user interface was sourced from The Show brand by Seven25 Design.
According to the hi-speed history of the Internet, I’m way late in my critique on the design of iOS 7. I’m glad I’ve kept my opinions to myself – for the most part – and let the UI speak to me after a few months of user experience. I still don’t feel compelled to write about the overhaul because there’s enough chatter out there on the Internet. I have stumbled upon Jarard Johnson’s interesting article on the topic of redesigns. He gave voice to the disapproving ‘vets’ and the ‘young guns’ flooding Dribbble with visions of what they thought Apple’s design should have been. This is what makes his article an interesting read and transcends the critique of UI to elevate our thinking to what really matters.
For many designers there is a turning point where design changes from making things pretty to making things work. It is at this time in a designer’s career that unsolicited redesigns start to make a lot less sense.
Grey Vaisius and I designed the responsive website for Errant Magazine. Mobile first was the most appropriate design strategy for a literary travel publication. We planned the information architecture, sketched wireframes, visual designs, static prototypes for testing layouts in HTML and CSS, and built a Wordpress theme for the staff at Errant to publish long-form articles, photo essays, and poetry. Included in the project was a user manual for their website. As a parting gift, we diagrammed everything they needed to know to confidently publish content through the admin interface.
Checkout Errant Magazine.
I designed a responsive website for Steamclock Softare. I walked the team at Steamclock through a process of wireframes, 3 rounds of visual ideation, static prototypes for testing responsive layouts in HTML and CSS, and a the built a production site build using Sass and nanoc. No need for WordPress or Drupal. Everyone on the team is comfortable working on content in Markdown and HTML and deploying from the command line. The build includes a blog programmed by Angelina Fabbro. Copywriting by Allen Pike with help by Nigel Brooke.